
Arkem — Building a Trust-first AI News App
Arkem is a news app I built under my studio, Arkem Recurse. It helps people move beyond doomscrolling by turning stories into structured, actionable insights — with transparent AI analysis.
Role: Product / Application Developer
Tools: React + TypeScript, Supabase, SQL, Figma (rapid prototyping)
Timeline: Aug 2025 – Jan 2026
PERCEPT — Haptics-Enabled Flight Simulation
A Unity + C# flight simulation with Novint Falcon force feedback, designed to teach elementary school kids physics concepts through guided, measurable tasks.
Role: Software Developer (Research Assistant, DRIVE)
Tech: Unity, C#, Novint Falcon device API (haptics I/O)
Timeline: Summers 2022 & 2023
Embodying Gender-Neutral Avatars — A VR Experiment Platform
An experiment-ready VR application designed to investigate how environmental cues affect a user’s sense of embodiment and behavior. This project sat at the intersection of immersive interface design, interactive systems engineering, and real-time telemetry instrumentation.
Role: Software Developer
Tools: C#, Unity, OOP, OpenXR, VR, HTC Vive, CSV
Timeline: Jan 2024 – May 2024
Crisis Response Training 3D Simulation — Unity-based Educational & Safety Tool
A first-person desktop simulation that teaches and tests crisis response protocol during an active shooter event, inside a real building layout.
Role: Software Developer
Tools: C#, GitHub, Unity, Sketchup, Unity UI/Canvas, spatial audio
Timeline: Jan 2023 – May 2023
Skillset – tools & practices I employ
Software / Languages
C, C#
Python
React / Typescript
Mobile Apps (hybrid)
SQL, Supabase
VR / XR Development
Workflow
Git
Unity
Agile/Scrum
SDLC
Telemetry
Accessibility (WCAG)
Core CS Coursework
Data structures & algorithms
OOP
Operating Systems (C / Linux projects)
Computer Graphics
Mobile App Development



