TL:DR

I’m a Pakistani-born, US-based software developer with product and UX instincts. I like building user-facing systems where interaction quality, state, and feedback loops matter: front-end apps, interactive simulations, and tools that help people make decisions with less friction.

Background

I graduated with a B.S. in Computer Science from Davidson College (’25). Since then, I’ve been shipping software end-to-end: under my studio Arkem Recurse, I designed and built Arkem, a React/TypeScript/Tailwind product backed by Supabase. I’m comfortable taking a feature from concept → UI → implementation, and I care about the unglamorous parts that make software real: edge cases, error states, accessibility, and maintainable components.

At Davidson, I worked in the DRIVE (Davidson Research In Virtual Environments) lab under Dr. Tabitha Peck, building interactive systems in Unity/C#. I was the primary developer on the PERCEPT research team for a haptics-enabled flight simulation that teaches physics concepts through staged tasks, HUD feedback, and Novint Falcon input/output. I also built an instrumented XR application platform as an independent study (C#/Unity/OpenXR) with telemetry logging and an operational runbook, experiment-ready for virtual reality researchers.

Alongside software development, I’ve done high-output visual and communication work (posters, web assets, wayfinding maps), which sharpened my taste for hierarchy, typography, and clarity.

If you’re hiring for software roles and end-to-end ownership experience, I’d love to talk.

Software / Languages

C, C#

Python

React / Typescript

Mobile Apps (hybrid)

SQL, Supabase

VR / XR Development

Workflow

Git

Unity

Agile/Scrum

SDLC

Telemetry

Accessibility (WCAG) 

Core CS Coursework

Data structures & algorithms

OOP

Operating Systems (C / Linux projects)

Computer Graphics

Mobile App Development